Blender to RizomUV Bridge 1.5.0
Rizomuv Bridge (2020+) - Blender (3+)
RizomUV Bridge - Link Edition v1.0.4 - Rizom 2023 - blender
Blender To RizomUV v18
RizomUV Bridge为用户提供了一个易于使用的UI,它使得在 3Dsmax,Cinema 4D,Modo,Blender,Lightwave 3D,Zbrush,Maya和Rizomuv之间传输对象和UV贴图只需单击一个按钮即可。
该插件包含许多用户可配置的设置,因此用户可以设置网桥以最适合其工作流。这些设置都保存在首选项文件中,并在Blender会话之间被记住。
Tired of switching between 3Dsmax,Cinema 4D,Modo,Blender,Lightwave 3D,Zbrush,Maya and RizomUV while modeling and unwrapping? Tit Lavrov created a bridge that transfers UVs from 3DS Max to RizomUV and vice versa. This will simplify your workflow so you can focus on what’s really important: Your art.
If you, like many other Cinema 4D users use an external application for your UV mapping needs, you may already be familiar with the RizomUV workflow. You’ll probably also be a little fed up with the whole Model – > Export ->UV unwrap->Export->Import workflow.
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