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The Gnomon Workshop - Ultimate 3DS Max tutorial collection
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The Gnomon Workshop - Ultimate 3DS Max tutorial collection

The Gnomon Workshop - 3DS Max 教程45套合集,39.6GB,多数为较老的max教程。


3D Matte Painting and Camera Mapping - Matte Painting for Film (with Chris Stoski)

3ds Max Light Basics - 3ds Max Techniques (with Jeff Patton)

3DS Max Lighting Interior Spaces (with Ramy Hanna)

3DS Max Rendering Iridescence with the Shellac Material (with Ramy Hanna)

3DS Max Texturing with Arch & Design Mental Ray Materials (with Ramy Hanna)

Architectural Exterior Daylight - 3ds Max Techniques (with Jeff Patton)

Architectural Exterior Night - 3ds Max Techniques (with Jeff Patton)

Architectural Interiors Daylight - 3ds Max Techniques (with Jeff Patton)

Architectural Interiors Night - 3ds Max Techniques (with Jeff Patton)

Area Light Issues - 3ds Max Techniques (with Jeff Patton)

Brazil Material Fundamentals - 3ds Max and Brazil Techniques (with Sebatien Chort)

CG Survival Kit - Concept to Final Image - Strategies for Efficiency (with Jeremy Cook)

Controlling Color Bleed - 3ds Max Techniques (with Jeff Patton)

Creating Clay Renders - 3ds Max Techniques (with Jeff Patton)

Depth of Field - 3ds Max Techniques (with Jeff Patton)

Displacement - 3ds Max Techniques (with Jeff Patton)

Environment Creation for Production - 3ds Max Modeling and Texturing (with Tim Jones)

Environment Lighting for Production - 3ds Max Rendering Techniques (with Tim Jones)

Exposure Control - 3ds Max Techniques (with Jeff Patton)

Gears of War Creature Design - Sketch, Model and Paint (with James Hawkins)

Global Illumination - Exteriors - V-Ray Lighting Techniques (with Christopher Nichols)

Global Illumination - Interiors - V-Ray Lighting Techniques (with Christopher Nichols)

Glowing Objects - 3ds Max Techniques (with Jeff Patton)

Hard Surface Shading and Texturing (with Neil Blevins)

HDR - 3ds Max Techniques (with Jeff Patton)

Identifying Noise - 3ds Max Techniques (with Jeff Patton)

Indirect Illumination - Final Gather - 3ds Max Techniques (with Jeff Patton)

Indirect Illumination - Global Illumination - 3ds Max Techniques (with Jeff Patton)

Introduction to 3ds Max - Tools and Workflow (with Jeremy Engleman)

Look Development with mental ray - 3ds Max Techniques (with Alessandro Cangelosi)

Material Basics - Installing Plugins, Scripts and Shaders (with Jeff Patton)

Material Basics - Mental Ray - 3ds Max Techniques (with Jeff Patton)

Material Basics - Scanline - 3ds Max Techniques (with Jeff Patton)

Motion Blur - 3ds Max Techniques with (Jeff Patton)

mr Proxy Objects - 3ds Max Techniques (with Jeff Patton)

mrSun and mrSky - 3ds Max Techniques (with Jeff Patton)

Multi-Pass Compositing - 3ds Max Rendering Techniques (with Tim Jones)

NPR - Toon Rendering - 3ds Max Techniques (with Jeff Patton)

Production FX Workflows - Dragon Age - Origins (with Brandon Young)

Robot Design - Concept, Model and Paint (with Josh Nizzi)

Set Extension and Lighting Effects - Matte Painting for Film (with Chris Stoski)

Speed vs Quality in Vray (with Christopher Nichols)

Vehicle Rendering in 3ds Max 2009 - 3ds Max Techniques (with Jeff Patton)

Visual FX for Games - Real-Time Effects Using Unreal Engine 3 (with Maxime Deleris)

Volumetrics - 3ds Max Techniques (with Jeff Patton)


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标签: max 建模 渲染 材质 灯光 教程 日晷
分类:教程 > 3D教程 > 3Ds max
发布:CGer | 查看: | 发表时间:2021/8/1 20:49:16 | 更新时间:2021/8/1 20:49:16

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