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Digital Tutors - Getting Started with Backburner
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Digital Tutors - Getting Started with Backburner

Digital Tutors - Backburner 入门


所用软件:
Backburner 2008, Maya 2010, Toxik 2010, 3ds Max 2010

 

你将学到什么:


在这一系列的教训,我们将学习如何使用Autodesk的渲染管理器
Backburner,并帮助我们组织的顺序和时间为我们要渲染的场景。我们将开始学习Backburner在基本解释和设置。然后,我们将设置Backburner的管理器和服务器,再后面,我们将学习如何使Backburner系统协作Maya,3ds Max和Toxik。一旦我们有一些队列中的作业,我们将学习如何管理他们在我们的服务器上,以最大限度地提高我们的渲染速度和减少错误。

 

Software used

Backburner 2008, Maya 2010, Toxik 2010, 3ds Max 2010

What you will learn

In this series of lessons we'll learn how to use  Autodesk's Render Manager Backburner to control a server farm and help  us organize the order and timing of scenes we want to render. We'll  begin this project by going over the basic Vocabulary and setup of  Backburner. We'll then jump right in and setup a working Backburner  system comprised of a Manager and Servers. We'll then learn how to use  the Backburner systems built into Autodesk 3ds Max, Maya and Toxik. Once  we have some jobs in the queue, we'll learn how to manage them and our  servers to maximize our render farm and reduce errors.

 



标签: 渲染队列 渲染农场 渲染设置
分类:教程 > 3D教程 > 其他3D教程
发布:CGer | 查看: | 发表时间:2013/7/9 16:02:45 | 更新时间:2017/3/29 11:53:42

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