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Geosim - Blender 星球创建插件
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Geosim V1.4 - blender


GeoSim是一个Blender的附加组件,允许在几秒钟内创建逼真的实时可自定义行星。结合强大且易于使用的着色器节点组,GeoSim 是任何希望创建太空/科幻场景的 3D 艺术家的必备品。


- 基于物理的体积渲染

使用多种先进技术,GeoSim可以以比Cycles或Eevee更高的质量和速度创建逼真的行星大气层。密度、厚度和颜色等属性都可以在 GeoSim 着色器中使用进行控制。


- 基于图像的云

为了增加一层额外的真实感,GeoSim包括实时的阴影投射云。只需插入图像/程序纹理,着色器就会自动将其转换为半 3D 体积云。


- 全纹理支持

GeoSim 配备齐全,可以处理所有必需的纹理,包括反照率、粗糙度、镜面反射、法线和发射。所有图像纹理都可以通过以下方式轻松访问

一个单独的节点组,允许在任何节点组对其进行修改。


high.jpg


GeoSim is an add-on which allows the creation of photorealistic, realtime, customizable planets in a matter of seconds. Combined with a robust and easy to use shader nodegroup, GeoSim is a must-have for any 3D artist looking to create space/sci-fi scenes.


  - Physically Based Volumetric Rendering 


Using a multitude of advanced techniques, GeoSim can create photorealistic planetary atmospheres at a much higher quality and speed than Cycles or Eevee. Attributes such as density, thickness, and color can all be controlled with in the GeoSim shader.


  - Image-based Clouds


In order to add an extra layer of realism, GeoSim includes real-time, shadow-casting clouds. Just plug in your image/procedural texture and the shader will automatically convert it into semi-3D, volumetric clouds.


  - Full Texture Support


GeoSim comes fully equipped to handle all required textures, including albedo, roughness, specular, normal, and emission. All image textures can be accessed easily through

a separate nodegroup, allowing them to be modified at any time.


标签: blender 插件 软件 建模 工具 星球创建插件
分类:资源 > 软件资源 > Blender及其插件
发布:CGer | 查看: | 发表时间:2023/8/28 16:08:06 | 更新时间:2023/8/28 16:11:38

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