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Digital Tutors - Texturing a Robot with Ptex in MARI
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Digital Tutors - Texturing a Robot with Ptex in MARI

Digital Tutors - 用MARI的Ptex给机器人贴图

当谈到项目创建纹理时,有时UV贴图并不好用。 PTEX提供了一个极好的方法解决了这个问题,让我们每个面上绘制贴图而不使用UV。

When it comes to creating textures for a project, sometimes UV maps just  aren't available for an asset. Ptex provides a wonderful solution to  this problem by allowing us to paint textures on each face without the  use of UVs.

 
In addition, MARI 2.0's true layer-based painting workflow makes creating these textures an absolute joy.

 
To  get started with this project we will learn how to create our Ptex  project in MARI using an existing .obj file.  From here we will begin  the process of creating selection groups to help us target areas for  paint. Next we will gradually work though both base textures and  eventually some wonderful details for our robot.

 
Along the way,  we will learn about various workflow tips and tricks for working in  MARI 2.0 including setting up channels for each of our texture maps,  painting with images and both projection and layer masking. We will  really flex MARI's new layer system in this training, and utilize not  only procedural layers and adjustment layers but also mask groups.

 
After  going through this tutorial, not only will you have a fully textured  asset but you will also have learned a good deal about the powerful  features that have been packed into MARI 2.0.

 



标签: 贴图绘制 教程 纹理
分类:教程 > 3D教程 > MARI
发布:CGer | 查看: | 发表时间:2013/8/27 18:35:01 | 更新时间:2015/9/9 22:51:17

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