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CGMA - Organic World Building in UE5
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CGMA - Organic World Building in UE5


使用虚幻5引擎中构建您梦想中的世界。


在本课程中,学生将使用虚幻引擎 5 从零开始创建游戏环境。课程将涵盖从头到尾的整个流程:参考收集和草图绘制、雕刻有机资源、创建纹理和着色器、融入布景、灯光和氛围营造,以及场景的后期处理和渲染。除了虚幻引擎,学生还将使用 Substance、ZBrush 和 SpeedTree 创建环境,并学习如何将扫描数据融入 3D 环境工作流程。课程结束时,学生将更好地理解关卡和环境工作流程,并掌握创建精美且可演示的游戏环境所需的所有工具。课程视频将使用虚幻引擎 5 进行制作,但学生也可以使用 UE4 或 UE5。


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Build the world you've dreamed of in UE5


In this course, students will create a game environment from scratch in Unreal Engine 5. Lectures will cover the entire process from start to finish: reference gathering and blockout, sculpting organic assets, creating textures and shaders, incorporating set dressing, lighting and adding atmosphere, and post-processing and rendering the scene. Along with Unreal, students will use Substance, ZBrush, and SpeedTree to create their environments, as well as learn how to incorporate scans in a 3D environment workflow. By the end of the course, students will better understand level and environment workflows, and have all of the tools needed for a polished and presentation-ready game environment. Lecture videos will use Unreal Engine 5, but students may use UE4 or UE5.


描述:

标签: UE Unreal Engine 引擎 教程 场景 地编
分类:教程 > 3D教程 > Unreal Engine
发布:CGer | 查看: | 发表时间:2025/7/28 22:01:14 | 更新时间:2025/7/28 22:05:33

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