IAMAG Masterclasses 2025
2025年 IAMAG 网站的插画教程31部合集,26.1GB。
IAMAG - 与尼古拉斯·韦斯共探森林之旅
IAMAG - 朱利安·高蒂埃的概念艺术之路:从入门到工业光魔及其他
IAMAG - 沙迪·萨法迪的革命性动画流程
IAMAG - 达里亚·施密特的从零开始创作故事
IAMAG - 亚伦·利莫尼克的二十年艺术征程
IAMAG - 纯粹艺术指导:丹尼尔·奥里维未曾分享的独到见解
IAMAG - 亚历山德拉·索伦蒂诺的角色开发在动画长片中的应用
IAMAG - 概念艺术:斯蒂芬·马蒂尼埃在瞬息万变行业中的适应与成长创作流程
IAMAG - 达米安·坎德尔为精品动画与预告片打造CG角色
IAMAG - 劳拉·维托丽娜运用Adobe Substance 3D Sampler编织数字画卷
IAMAG - 马克·西蒙内蒂为小说创作封面艺术
IAMAG - 迪伦·科尔从草图到成片的宏大场景创作
IAMAG - 詹姆斯·派克构建世界的创意协同
IAMAG - 埃桑·比格鲁的生物设计课程
IAMAG - 艾兰·奥伯托的角色设计与肖像绘制
IAMAG - 埃德·拉格的环境设计与绘画演示
IAMAG - 从"从未接触3D"到"见证我的创作":埃洛伊丝·鲁埃的进阶之路
IAMAG - 从混沌到清晰:斯帕斯的草图到设计之旅
IAMAG - 从提案到终稿:盖尔·塞吉永的完整创作流程
IAMAG - 弗雷德里克·皮洛的创意职业旅程
IAMAG - 托马斯·斯科尔斯的化繁为简:工作即游戏
IAMAG - 《死亡纪事》:弗洛朗·比泽克与弗雷德里克·科林联合创作动画短片的探索之路
IAMAG - 乔恩·西普里亚尼的掌上艺术:为全球最大受众重构游戏美术
IAMAG - 贾马·朱拉巴耶夫运用3D Coat的雕塑创作流程
IAMAG - 塑造世界:拉斐尔·拉科斯特的艺术传承之路
IAMAG - 阿梓莎的Blender草图绘制技巧
IAMAG - 克里斯托夫·劳特雷特的制作设计艺术:从构想到世界构建
IAMAG - 阿什·索普的创意掌控力
IAMAG - 迈克·莫里斯的叙事流程解析
IAMAG - 艾伦·麦凯的视觉特效征程:《幕府将军》之外的突破
IAMAG - 亚历克斯·爱丽丝的逆向世界构建法
IAMAG - A Journey Through the Woods with Nicolas Weis
IAMAG - A Path to Concept Art From Beginnings to ILM and Beyond with Julien Gauthier
IAMAG - A Revolutionary Animation Pipeline with Shaddy Safadi
IAMAG - A Story From Scratch with Daria Schmitt
IAMAG - A Twenty-Year Journey with Aaron Limonick
IAMAG - Art Direction Unplugged - The Insights No One Shares with Daniel Orive
IAMAG - Character Development in Feature Animation with Alessandra Sorrentino
IAMAG - Concept Art - The Creative Process of Adapting and Growing in an Ever-Evolving Industry with Stephan Martiniere
IAMAG - Crafting a CG Character for Premium Animation and Trailers with Damien Canderle
IAMAG - Crafting Digital Tapestry with Adobe Substance 3D Sampler with Laura Vitolina
IAMAG - Creating a Cover Art for a Novel with Marc Simonetti
IAMAG - Creating Epic Environments from Sketch to Final with Dylan Cole
IAMAG - Creative Alignment for World Building with James Paick
IAMAG - Creature Design with Ehsan Bigloo
IAMAG - Designing and Painting a Portrait with Ayran Oberto
IAMAG - Environment Design & Painting Demo with Ed Laag
IAMAG - From 'I never Done 3D' to 'Look What I've Done' with Eloise Rouet
IAMAG - From Chaos to Clarity - A Sketch-to-Design Journey with Sparth
IAMAG - From Pitch to Final Artwork with Gaelle Seguillon
IAMAG - Journey Through a Creative Career with Frédéric Pillot
IAMAG - More with Less, Work into Play with Thomas Scholes
IAMAG - Mortem - A Collaborative Journey into Creating an Animated Short Film with Florent Bizec and Frédéric Colin
IAMAG - Pocket-Sized, Planet-Wide - Rethinking Game Art for the Biggest Audience on Earth with Jon Cipriani
IAMAG - Sculpting Creative Process with 3D Coat with Jama Jurabaev
IAMAG - Shaping Worlds - Raphael Lacoste’s Journey to a Legacy in Art
IAMAG - Sketching in Blender with Azusa
IAMAG - The Art of Production Design - From Vision to Worldbuilding with Christophe Lautrette
IAMAG - The Creative Possession with Ash Thorp
IAMAG - The Storytelling Process with Mike Morris
IAMAG - The VFX Journey Beyond Shōgun with Allan Mc Kay
IAMAG - World Building From Finish to Start with Alex Alice
描述:
标签: 插画 手绘 绘画 教程 讲座○ 因利息系统长期被人利用漏洞刷取CG点,目前取消利息功能,作为补偿,每个已存在账号额外一次性补偿当前余额的 30% ,后续充值赠送百分比提高 100% (10元+6%,20元+10%,50元+16%,100元+20%,200元+30%,暂定),请知悉。 ○ 充值或账号问题请【点击这里联系站长】 |
—————————————————————————————————————————————— | ||
哪些资源会被列为付费资源? ●站长付费购买的资源,站长从其他途径付费购买的资源。 ●资源包体积巨大,需要大量时间上传,占用大量存储空间的资源。(目前超过10GB的资源可能会列为付费资源) ●内容经常被某些人倒卖并恶意举报的资源,收费可以减少恶意举报的概率。 ●稀少的和高质量的资源。 |
常见问题,点击查询: | ||
●CGer(Cg儿)资源下载帮助 | ||
●资源名词解释 | ||
●注册/登陆问题 | ||
●充值出错/修改密码/忘记密码 | ||
●充值赠送系统 | ||
●文件解压出错/解压密码 | ||
●Payment with Paypal | ||
●哪些资源会被列为付费资源 | ||
●为何要充值解锁 | ||
●免责条款 | ||
●联系站长(联系站长前请先仔细阅读 免责条款 ,网站只提供资源,不提供软件安装等服务!) |