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Bonex - 基于PhysX的骨骼物理动画
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Bonex v1.2.3


Blender插件 - Bonex - 基于PhysX的骨骼物理动画


BoneX是一款Blender插件,可帮助您创建基于PhysX的骨骼物理动画。PhysX是一款成熟的物理引擎,广泛应用于UE4、U3D等游戏领域。借助PhysX生成稳定的刚体模拟,您可以为角色动画创建骨骼物理效果。您可以修改刚体的属性,并设置其连接刚度、阻尼质量等,以实现所需的物理效果。逼真的物理效果为角色动画带来无与伦比的真实感和深度。对于Blender用户来说,有很多方法可以实现这一点,包括布料模拟和刚体模拟等。在游戏引擎领域,刚体模拟常用于角色物理效果。尽管我尝试基于Blender的刚体模拟创建了一个名为blender_skirt_rigid_generator的免费插件,但它仍然存在许多问题。因此,我决定利用成熟可靠的 PhysX 物理引擎来开发这个程序,它能够提供稳定快速的结果。


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Blender Addone - Bonex - Bone Physics Animation Driven By Physx


BoneX is a Blender addon helps you to create bone physics animation, driven by PhysX. PhysX is a mature physics engine used in game field, like UE4, U3D. Relying on PhysX to generate stable rigid body simulations, you can create bone physics effects for character animation. You can modify the properties of the rigid body and set its connection stiffness, damping quality, etc. to achieve the physical effects you want. Vivid physics bring an unparalleled level of realism and depth to character animations. For those using Blender, many methods exist to achieve this, including cloth and rigid body simulations etc. In the realm of game engines, rigid body simulations often used for character physics. Despite my efforts to create a free addon blender_skirt_rigid_generator based on Blender’s rigid body simulation, it still with many problems. Consequently, I decided to develop this, leveraging the mature and reliable PhysX physics engine, which offers stable and fast result.


描述:

标签: blender 插件 软件 工具 动力学
分类:资源 > 软件资源 > Blender及其插件
发布:CGer | 查看: | 发表时间:2025/11/12 15:04:15 | 更新时间:2025/11/12 15:09:00

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