Lodmod v1.0
LODMOD 是一款简单却高效的 Blender 插件,它利用 Decimate 修改器自动创建网格的 LOD(细节层次)。几乎所有现代 3D 游戏都使用 LOD 网格,而创建 LOD 网格通常既繁琐又枯燥。
开发原因?
这款插件源于我自身对手动创建 LOD 网格的沮丧,我不得不一遍又一遍地折叠网格并计算顶点数。我需要一种方法来快速创建多个对象的 LOD,并在之后进行调整。我相信游戏行业的每一位美术师在职业生涯的某个阶段都会遇到这种困扰。
工作原理?
这款插件的核心功能非常简单。对于所有选定的对象,当您单击“创建 LOD”按钮时,它将执行以下操作:
复制对象(复制任意数量的 LOD),重命名并添加后缀“_LODx”,添加一个减面修改器,并将其设置为使用预设比例进行塌陷(该比例根据您设置的比例和选择的 LOD 数量计算得出)。
有哪些选项?
菜单中的额外选项一目了然,但以下列出了所有选项:
LOD 数量:设置您希望为每个选定对象创建的 LOD 数量

LODMOD is a simple but effective addon for Blender that automates the task of creating LODs for your meshes utilising the Decimate modifier. Every modern 3D game uses LOD (level of detail) meshes and the task of creating them is typically tedious and boring.
Why was it made?
This addon was born out of my own frustration with having to make LOD meshes manually by simply collapsing down and counting verts on meshes over and over again. I needed a way to create the lods for multiple objects fast and tweak afterwards. I'm sure every artist in the games industry shares this frustration at some point in their career.
How does it work?
The meat of this addon is pretty simple. For all selected objects, when you click the "create LOD's" button, it will;
Duplicate the object (by however many LODs you want), rename it with the suffix "_LODx", add a decimate modifier set to collapse with the preset ratio (calculated based on what you set as the ratio and the number of LODs you chose).
What are the options?
The extra options in the menu are self explanatory but the options are listed below;
Number of LODs: set how many LODs you wish to make for each selected object
描述:
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