Goo Physics v1.0
一款用于Blender风格化模拟的定制物理解决方案。
这是我们内部的工具,可用于一键模拟头发、布料、道具、柔软物体等!它已经经过多年的生产测试,并且兼容各流程。无论您是独立艺术家还是大型团队的成员,都可以轻松将其融入任何工作流中。
我们创建 Goo Physics 的原因:
风格化始终是我们的首要目标。但要实现这一点,我们需要艺术家能够掌控效果。现实类模拟(如布料)最大的痛点之一是后期调整很困难,而且对风格化动画来说往往显得过于写实。
Goo Physics 可以自动模拟运动,同时仍然允许艺术家在之后对运动进行调整。它还专注于风格化的运动而非写实运动,从而创造出更具美感的弧线和造型。

A custom physics solution for stylized simulations.
This is our in-house tool for simulating hair, cloth, props, soft bodies, and more with a single click! It's been production-tested and pipeline compatible for several years. Ready to insert into any workflow whether you're an independent artist or a large team!
Why we made Goo Physics:
Stylization is always our main goal. But to do that, we need artist control. One of the biggest pain points with realistic simulations like cloth is that it's difficult to tweak afterwards and often feels too realistic for stylized animation.
Goo Physics simulates movement automatically while still allowing artists to tweak the movement afterwards. It also specializes in stylized movement rather than realistic movement, creating much more appealing arcs and shapes.
描述:
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