Rock Form Designer & Generator v1.4.1
RockForm 是用于设计各种岩层和结构的终极插件。 它为 VFX 和游戏行业的高模和低模资产创建提供了强大的程序化工作流程。
为什么选择 RockForm?
每当我想要创建诸如拱门、石柱、崖面等岩层时,我总是会使用岩石笔刷手动雕刻。结果虽好,但要达到一致性往往需要大量的反复尝试。我寻找现有流畅解决方案的努力落空了,因为大多数方法都涉及基于着色器的置换,这种方式在几个方面限制太大,主要是你无法从中导出低模网格。除了我找到的着色器方案,我发现少数几何体置换方法根本缺乏必要的灵活性或适当设置,无法生成多样化的岩层。
那时,我决定设计自己的程序化工具,并在过程中决定投入时间将其功能精简为一个供其他人使用的插件。

RockForm is the definitive add‑on for designing a wide variety of rock formations and structures. It provides a robust procedural workflow for the creation of high‑ and low‑poly assets for VFX and games.
Why RockForm?
Any time I've wanted a rock formation such as an arch, pillar, cliff face, etc., I would manually sculpt it with rock brushes. The results were good, but there was often a lot of trial and error to achieve consistency. My search for an existing streamlined solution came up short, as most methods involved shader‑based displacement, which is too limiting in a few ways — primarily because you can't derive a low‑poly mesh from it. Apart from the shader solutions I found, the few geometry displacement methods I discovered simply didn't have the flexibility or appropriate settings required to produce a diverse range of formations.
At that point, I decided to design my own procedural tool, and along the way decided to invest the time and streamline the functionality into an add‑on for others to use.
描述:
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