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SpringFX v8.2.4


高性能 Blender 物理骨骼插件。

SpringFX 为头发、尾巴、耳朵、配饰和柔软衣物在 Blender 中带来可信的次级运动——实时运行,采用编译求解器,且不会在你的文件中留下任何额外对象、驱动器或约束。

选择骨骼,点击 Add Physics,按下播放。效果满意后,将其烘焙为关键帧或直接导出到 VRChat PhysBones。

本页所有动画均直接截取自 Blender 视口,模拟实时运行(实体着色,未渲染,未烘焙):正是你在工作时所看到的效果。

high.jpg

High‑performance bone physics for Blender

SpringFX gives hair, tails, ears, accessories and soft clothing believable secondary motion in Blender — in real time, with a compiled solver, and without leaving a single extra object, driver or constraint in your file.

Select bones, press Add Physics, hit play. When it looks right, bake it to keyframes or export it straight to VRChat PhysBones.

Every animation on this page was captured straight from the Blender viewport with the simulation running live (Solid shading, nothing rendered, nothing baked): exactly what you see while you work.



描述:

标签: blender 插件 软件 工具
分类:资源 > 软件资源 > Blender及其插件
发布:CGer | 查看: | 发表时间:2026/10/22 17:03:58 | 更新时间:2026/10/22 17:08:05

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SpringFX v8.2.4

链接: https://pan.baidu.com/s/1nac9vyEdiASiDXI8gSdfiw?pwd=uf2j 提取码: uf2j 




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