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Digital Tutors - Quick Start to Rigging in 3ds Max 1-5
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Digital Tutors - Quick Start to Rigging in 3ds Max 1-5

 

Digital Tutors - Quick Start to Rigging in 3ds Max Volume 1

Digital Tutors - Quick Start to Rigging in 3ds Max Volume 2

Digital Tutors - Quick Start to Rigging in 3ds Max Volume 3

Digital Tutors - Quick Start to Rigging in 3ds Max Volume 4

Digital Tutors - Quick Start to Rigging in 3ds Max Volume 5

 

欢迎学习3ds Max绑定快速入门教程。快速入门是一系列意味着要遵循特殊构造顺序的课程,其中包括珍贵的练习,以巩固学到的概念。这些快速入门课的格式类似于其他Digital Tutors的入门培训。我们将学习3ds Max中的绑定工具,在一个非常有条理的方式,确保知识点是最重要的使您能够快速启动和运行工具和技术。

 

Welcome to the  Quick Start to Rigging in 3ds Max.  Quick Starts are a series of specially-constructed courses meant to be  followed in sequence and include valuable exercises to reinforce learned  concepts.

The lesson format for these Quick Starts will be  similar to other Digital-Tutors introductory training. We'll go through  3ds Max's rigging tools in a very methodical way, making sure to cover  the tools and techniques that are most important in enabling you to get  up and running quickly. Each volume of a Quick Start will build upon the  previous volume, enabling us to progressively build up a complex  project into a finished state.

In this initial volume, we'll  cover the basics of getting started with the rigging tools in 3ds Max.  We'll learn how to create bones and work with Inverse Kinematics. We'll  cover skinning tools and ways to improve our deformations with  time-saving techniques. We'll also learn about constraints, how to set  up control objects, and how to build systems with the Reaction Manager.

While  building a project together, you'll be provided with valuable  knowledge, and the real power comes from being able to take the  techniques you've learned and apply them in a different way to your own  work. With this in mind, you'll be presented with an assignment  immediately following each volume. These assignments will challenge you  to take the skills that you've learned in a particular volume and apply  them to a different asset.

These courses are designed to be  taken in sequence so we really encourage you to start with this volume  and proceed all the way through to Volume 5, all so you can take  advantage of the periodic assignments along the way to get the full  learning experience.



标签: 绑定 教程 角色
分类:教程 > 3D教程 > 3Ds max
发布:CGer | 查看: | 发表时间:2014/2/20 21:09:45 | 更新时间:2015/10/1 15:53:42

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