FlippedТormals - The Blender Rigging FlipBox
从零开始掌握 Blender 绑定教程。 学习从骨骼、骨架和蒙皮到高级控制器、IK 系统和面部绑定的所有内容,让你拥有为任何你能想象的角色进行绑定的工具。21.8GB。
包含以下课程:
Rigging Isn't Scary
这是一门结构化、适合初学者的课程,旨在消除 Blender 手动绑定中的困惑。从骨骼、骨架、父子级和变形开始,再进阶到蒙皮、权重绘制、约束、IK 和 FK 系统、驱动器以及实用的绑定机制。
Rigging Unleashed
将 Blender 手动绑定提升到基础之外。使用自定义控制器、IK 工作流程、脚部滚动、软 IK、IK 手指、挤压拉伸、约束和可复用技术,构建灵活、可直接用于动画的系统,这些技术可适配许多不同的角色。
Rigify Fundamentals
从零开始学习 Blender 内置的 Rigify 系统。理解元骨架(metarig)、绑定生成、绑定类型、骨骼定位、蒙皮、控制器,以及为各种角色创建强大的可直接用于动画的绑定所需的核心工作流程。
Rigify: Skeleton Rigging
了解如何将 Rigify 适配到非标准骨架的角色上。构建并定位元骨架,生成并优化控制系统,处理不寻常的解剖结构,并将 Rigify 自动化与手动绑定技术相结合,以获得更大的灵活性。
Rigify Face Rigging
使用 Blender 和 Rigify 创建一个模块化的面部绑定。学习如何定位面部骨骼、生成实用的动画控制器、优化变形,并构建一个可适配不同角色设计的实用面部绑定工作流程。
Mechanical Rigging: Battle Drone
通过在 Blender 中构建一个可直接用于动画的战斗无人机来学习机械硬表面绑定。组织可移动组件、创建干净的父子层级、应用约束,并为机械运动设计直观的控制器,而无需依赖角色特定的工作流程。
Rigify Manual
通过详细的视频手册探索 Rigify 的绑定类型、设置和自定义选项。理解各个构建块如何工作、它们的选项如何影响生成的绑定,以及如何在为不同角色和制作需求创建自定义元骨架时使用它们。

Master rigging in Blender from the ground up. Learn everything from bones, armatures and skinning to advanced controllers, IK systems and facial rigs, giving you the tools to rig anything you can imagine.
Which courses are included:
Rigging Isn't Scary
Rigging Isn't Scary is a structured, beginner‑friendly course designed to remove the confusion from manual rigging in Blender. Start with bones, armatures, parenting, and deformation before progressing to skinning, weight painting, constraints, IK and FK systems, drivers, and practical rigging mechanisms.
Rigging Unleashed
Rigging Unleashed takes manual Blender rigging beyond the fundamentals. Build flexible, animation‑ready systems with custom controllers, IK workflows, foot rolls, soft IK, IK fingers, squash and stretch, constraints, and reusable techniques that can be adapted to many different characters.
Rigify Fundamentals
Learn Blender's built‑in Rigify system from the ground up. Understand metarigs, rig generation, rig types, bone positioning, skinning, controllers, and the core workflow required to create powerful animation‑ready rigs for a wide range of characters.
Rigify: Skeleton Rigging
Discover how to adapt Rigify to a non‑standard skeleton character. Build and position the metarig, generate and refine the control system, work with unusual anatomy, and combine Rigify automation with manual rigging techniques for greater flexibility.
Rigify Face Rigging
Create a modular facial rig with Blender and Rigify. Learn how to position facial bones, generate useful animation controls, refine deformation, and build a practical face‑rigging workflow that can be adapted to different character designs.
Mechanical Rigging: Battle Drone
Learn mechanical hard‑surface rigging by building an animation‑ready battle drone in Blender. Organize moving components, create clean parent‑child hierarchies, apply constraints, and design intuitive controls for mechanical motion without relying on character‑specific workflows.
Rigify Manual
Explore Rigify's rig types, settings, and customization options through a detailed video manual. Understand how individual building blocks work, how their options affect the generated rig, and how to use them when creating custom metarigs for different characters and production needs.
描述:
标签: blender 绑定 角色 动画 教程○ 充值或账号问题请【点击这里联系站长】 |
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